Draft Of Darkness -
: Firing a gun isn't just a matter of playing a card; it costs physical bullets from your inventory. Playing a powerful attack card might win you the current battle but leave you defenseless for the next floor.
: To heal damage, players must consume chemicals or medical supplies, which are also used to avoid environmental hazards. This forces the player into a constant state of calculation, asking: “Is winning this fight worth the resources I have to burn to survive it?” Atmosphere and Aesthetic Continuity Draft of Darkness
If you tell me what specific angle or focus you need, I can provide a highly customized draft: Focus on the Focus on a mechanical guide for gameplay : Firing a gun isn't just a matter
