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Released around early 2026, is a management and survival simulation game where the player acts as the "last line of defense" during a massive zombie outbreak. Gameplay Overview
: Progress is measured by successful evacuations. Higher-level evacuations (e.g., Day 26) may require specific resources, such as a minimum number of healthy people and even a "caged zombie" for study or protocol. lxst_check
: Failing to properly screen survivors can lead to infected people turning into zombies inside the camp. Released around early 2026, is a management and
: Decisions impact the camp's survival; losing too many people in quarantine is considered a failure state. : Failing to properly screen survivors can lead
: Players receive bulletins with specific tasks, such as looking for certain individuals (e.g., Solomon) or following strict operational rules like avoiding specific tools for set periods. Key Mechanics
: Characters have a "verified quarantine status" that determines their movement.
: You manage a quarantine camp, acting as an inspector to prevent the plague from entering safe zones.