Raytracingcampsite.part4.rar
: Finalizing the metallic, emissive, and roughness ( MER ) maps for campsite-specific items like lanterns, sleeping bags, and damp stone surfaces.
: Adjusting the "volumetric fog" settings to create a misty morning or evening effect that reacts to the sun filtering through the forest canopy. RaytracingCampsite.part4.rar
This installment focuses on "bringing the campsite to life" through light interaction and decorative details. : Finalizing the metallic, emissive, and roughness (
: Updated versioning to ensure compatibility with the latest game builds. : Finalizing the metallic